World Border
The server features a 5k to -5k world border. This encourages natural player interaction. No more travelling millions of blocks from spawn and essentially playing singleplayer.
Raid Farms is a semi-anarchyish Minecraft server with a unique blend of features. The goal of this server is to make Minecraft servers fun again, and to build a server experience that is enjoyable for PvPers, builders, and anyone who likes Minecraft. The server is fairly new and is still very experimental with frequent changes.
First off, let's establish the rules. There aren't many, so please just follow them. By playing the server, you consent to these rules:
So what makes this server unique? Let's briefly cover the most important gameplay mechanics and aspects of Raid Farms:
The server features a 5k to -5k world border. This encourages natural player interaction. No more travelling millions of blocks from spawn and essentially playing singleplayer.
You are allowed to PvP and grief other player's bases. There is no free-for-all land claim in the wilderness. While this can be chaotic at times, it also creates a vastly dynamic world of excitement.
The currency is wheat. This encourages players to settle down and build some sort of base in the wilderness. Wheat can be safely stored via the Banker at spawn.
Wheat can only grow between Y 60 and Y 160 with no blocks above it. Bone meal is disabled to prevent instant revenue.
Unlike vanilla Minecraft, wheat also grows when you are not online or near it. This allows you to explore the world while your wheat is growing.
Gameplay mechanics slightly differ in each dimension.
Various other mechanics are currently being experimented and are subject to change:
Note that these mechanics will frequently change, and there is a lot of development in progress. In the end, this is all a massive experiment to try and build the best Minecraft server experience.